15 Songs That Make Up My February

I think I’m finished with FAWM for the year. My final song (if you can call it that) was inspired by yet another Facebook meme: “15 Albums That Changed My Life (And Then Some).”

I never do well with “best-of” listings, but rather than making a list I decided to create a medley incorporating references to albums that meant a lot to me. There are a lot more than 15 of them (at least 27) and I will be absolutely stunned if anyone can name all of them. (Mike Skliar found one that was unintentional, so there may be more than the 27 I did deliberately and the one he found.) I will post the answers in a few days but the one hint I’ll give you is that the first four references are all to albums from the same year, 1989. And there’s one more from that year in the mix as well. (It was a good year.) Oh, and basically everything is a reference.

For the record, there are no samples on this track, and the only loops I used were two percussion tracks. Everything else you hear is either my voice or guitar or harmonica, sometimes treated with effects, but all mine. Some of it is rough but it was a lot of fun (and a lot of work) to create.

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The Subway Sings Somewhere

Today’s song is The Subway Sings Somewhere, the latest addition to my new genre of music, “electromonica.” Although this is probably closer to “industromonica.”

New York City’s newer computerized subway cars, first introduced about five years ago, have a new kind of power transformer that, when the train starts up, makes a series of tones that sound very musical, with which this song opens. People identify them most often as the opening notes to “Somewhere,” from West Side Story.

Every few years, The New York Times notices this, and runs a bunch of articles, most recently a front-page column by the normally more enterprising Jim Dwyer. They’ve been writing about this at least since 2002 but I guess he didn’t bother to read back.

Anyway, this seemed like a good excuse for a song. (In February, everything is a good excuse for a song.) If you can call this a song. It’s mostly made up of sounds I recorded in the subway yesterday, mixed with some loops and heavily treated harmonica. Most of the rhythm bed is looped track noise. I’m having fun and doing a lot of experimentation this year for FAWM, and while I’m not exactly sure this works, I very much enjoyed doing it. A video may be along to accompany it later in the week.

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Slumdog Oscars

I saw Slumdog Millionaire last week, after realizing I hadn’t seen a single one of the Oscar nominees for best picture. I guess I picked the right one to see, but I can’t say that I liked the film very much.

Spoilers within

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Suitcase Full Of Vices

I don’t remember the context, but a few weeks ago, songwriter Pat Wictor let drop the phrase “a woman with a suitcase full of vices.” I said, “Pat, that’s a song title,” and he said, “It’s yours if you want it.” That’s the wrong (or right) thing to say to me in February, so my dozenth song for February Album Writing Month is “Suitcase Full Of Vices.”

Please don’t take it too seriously. I was having fun with the phrase, rhyming city names, and playing some down and dirty blues harp. And the steel resonator. It has no relation to what’s been happening or how I’m feeling. None whatsoever. No, really.

I think I’m going to end up with more than fourteen songs this year, and I’m pretty happy with almost all of them. Feels like my best February yet.

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Hold On Let Go

Today’s song was a deep excursion into ambient/electronica, which is not where one generally finds a harmonica. You might not find all the harmonicas in “Hold On Let Go,” in between the loops and synth parts and electronic percussion and strange electronic accidents I couldn’t reproduce but reused liberally.

I recorded this with GarageBand using my Apogee Duet which I am officially in love with. It’s got the best-sounding D/A conversion I’ve ever heard — my iTunes music sounds amazing played through my stereo now — but it’s a damn good recording interface as well.

Lyrically, this is sort of fitting in with my unintentional February theme.

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Property Of Facebook

Facebook’s recent changes to its terms of service, which now claim ownership of content you upload even if you cancel your account, are parodied in “Property Of Facebook,” my latest song for February Album Writing Month. The situation is probably not as bad as it sounds (see http://blogs.computerworld.com/facebook_tos for some good discussion) but sober reflection should be no impediment to parody. Or continued use of a tremolo harmonica.

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Guitar Hero (Not)

So yesterday I dropped into the Best Buy on Sixth Avenue and 23rd Street to see if I could pick up a CD for my mom. (I couldn’t — neither they nor two other stores had a copy of the Grammy-winning Raising Sand; if you can’t buy the album that swept the Grammy three days after the ceremony, you know things are bad for the CD industry.)

Anyway, they had a game system set up with Guitar Hero ready to play and a kid or young guy (16? 18? 20? Who can tell these days?) was playing. He was pretty damn good and I watched a while and we started talking and he invited me to try it. So I picked up the other controller and set it to “beginner” and we did some heavy metal song I’d never heard. The “beginner” level is basically just strumming in time, which took me a while to master because the controller feels so weird; it’s nothing like strumming a real guitar.

I got the hang of it, more or less, and we moved on to “Easy” in which I played the rhythm line for a Billy Idol song while he played the lead. Guitar Hero is an unforgiving game. If you really suck, the song stops, your character’s guitar drops onto the stage, and Billy Idol gives you a disgusted wave of the hand. It was funny but after a few of them we shook hands and I went looking for my CD.

I’m a reasonably good guitar player, especially for basic rhythm, but I found it quite difficult to play the game. First of all the controller feels and works nothing like a guitar so I had to keep looking at the “neck” to make sure my fingers were on the right buttons. Second, it did not seem that what I did with the controller actually made any music. If I hit a note early or late or hit the wrong button I didn’t hear a wrong note. The screen would give me visual response, but I don’t want that. I’m playing music. How can you learn to play music if your hands aren’t making it? It was like playing with earplugs in and someone flashing lights to tell you if you got the note right.

Most importantly, I wasn’t playing the music; it was playing me. Your role in Guitar Hero is to match the notes on the screen as accurately as possible; basically you are a human player piano reading the game’s music roll. You don’t have any opportunity to experiment, to find things that work, to try something, get feedback, and try it again. You are not learning to play music. You are learning to press buttons. The fact that the controller is shaped like a guitar is incidental. You could just as easily be pressing the A S D F keys with your left hand while banging on the space bar of a computer keyboard.

The kid was pretty much perfect, and said that he did play guitar — level hand, palm down, rocking back&forth. I told him the game can’t but help, but I was being nice. What I wanted to say was that if you’d put as much time into your guitar as you did into this game you would have a real word to express your playing level.

I fundamentally do not understand the game, and I can’t think of anything I’m missing. Video games usually allow you to do something you can’t or shouldn’t do in real life — race cars, fly fighter planes, kill dragons, steal cars. But why simulate something you could do perfectly well in real life? I mean, there are plenty of music-minus-one CDs where you can play along with the greats, and if someone hasn’t already done it, a MIDI version of that game is entirely possible, in which you would play a real guitar and make real music and still get to see Billy Idol pump his fist during your solo.

Maybe I’m a curmudgeon about video and computer games. I never, ever play them, but not because I don’t enjoy them. I avoid them because they’re too addictive and too physically damaging; if I’m going to injure my hands and wrists I’d like to do it for better reasons than a high score. But even if I had infinite time and 18-year-old hands I still don’t think I’d have any interest in playing this game. Especially not since it would be taking away time I could spend on really learning the instrument.

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You Got To Move (The Alternate-Side Parking Song)

If you’re a New York City car owner, my sixth FAWM song needs no explanation. Otherwise, you need to know that we have “alternate-side parking” rules, which forbid parking on one side or the street or the other on certain days, so the streets can be cleaned. The elaborate dance of moving the car, double-parking, and moving back, are deeply ingrained in NYC car culture.

rosefox, note hyphen. 🙂

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